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The common was a land with morph (Zoetic Cavern), the uncommon was an enchantment with morph (Luminthread Field), and the rare was an artifact with morph (Whetwheel)
This deals with most creatures and planeswalkers well enough but some spells, enchantments and artifacts can be pretty ruinous
Though it has not always been the case, Magic: The Gathering has four different rarities among the cards you find in the average pack, common, uncommon, rare, and mythic rare
He defends himself better than most cheap walkers and for that matter most of the more expensive ones too
However, the biggest downside to this card is its upkeep tax of one blue, one black, and one red